주방덱

오픈소스 라이선스

주방덱에 포함되었거나 제작에 사용한 구성요소와 라이선스입니다.

일러스트

일러스트는 Z-Image-Turbo(Tongyi-MAI, Apache License 2.0) 모델로 생성한 이미지를 바탕으로 제작했습니다. 효과음과 배경음은 직접 합성한 음원입니다.

게임 엔진: Godot Engine (MIT License)

https://godotengine.org/license

Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

엔진에 포함된 서드파티 구성요소

Godot Engine, Bullet Continuous Collision Detection and Physics Library, Linux AppStream Metadata File, Godot Engine logo, Betsy, Chipmunk2D Joint Constraints, Open Dynamics Engine, Jolt Physics, Joint Non-Local Means (JNLM) denoiser, The Android Open Source Project, ProcessPhoenix, Robert Penner's Easing Functions, NVidia's FXAA 3.11, simplified by Simon Rodriguez, Intel ASSAO and related files, Temporal Anti-Aliasing resolve implementation, Subpixel Morphological Antialiasing, AccessKit, AMD FidelityFX Super Resolution, AMD FidelityFX Super Resolution 2, ANGLE, Arm ASTC Encoder, Basis Universal, Brotli, CA certificates, Clipper2, Convection Texture Tools Stand-Alone Kernels, D3D12 Memory Allocator, DirectX Headers, doctest, dr_libs, Embree, ENet, etcpak, DroidSans font, Inter font, JetBrains Mono font, Noto Sans font, Open Sans font, Vazirmatn font, The FreeType Project, GamepadMotionHelpers, glad, glslang, Graphite engine, Grisu2 float serialization algorithm, HarfBuzz text shaping library, International Components for Unicode, libbacktrace, libjpeg-turbo, KTX, OggVorbis, libpng, OggTheora, WebP codec, Manifold, Mbed TLS, meshoptimizer, metal-cpp, mingw-std-threads, MiniUPnP Project, MiniZip, bcdec, Fast Filtering of Reflection Probes, FastLZ, FastNoise Lite, libjingle, Tangent Space Normal Maps implementation, NVIDIA NVAPI (minimal excerpt), OK Lab color space, Minimal PCG32 implementation, PolyPartition / Triangulator, Quite OK Audio Format, r128 library, SMAZ, SMOL-V, stb libraries, YUV2RGB, Multi-channel signed distance field generator, OpenXR Loader, PCRE2, Recast, RVO2, SDL, hidapi, SPIRV-Cross, SPIRV-Headers, SPIRV-Reflect, Swappy, ThorVG, TinyEXR, ufbx, V-HACD, volk, Vulkan Headers, Vulkan Memory Allocator, Wayland core protocol, Wayland protocols, Mesa Wayland protocols, Wslay, xatlas, zlib, Zstandard

각 구성요소의 라이선스 전문은 게임의 설정 → 크레딧 · 라이선스, 또는 Godot 공식 라이선스 페이지에서 볼 수 있습니다.

글꼴: Noto Sans KR, Noto Sans JP (SIL Open Font License 1.1)

Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'.

SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.

The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the copyright statement(s).

"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.

"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.

4) The name(s) of the Copyright Holder(s) and the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.

5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

iOS 앱 플러그인

Open Source Licenses

Components included in or used to make Deck the Dish, and their licenses.

Illustrations

Illustrations are based on images generated with the Z-Image-Turbo model (Tongyi-MAI, Apache License 2.0). Sound effects and music are original synthesized audio.

Game engine: Godot Engine (MIT License)

https://godotengine.org/license

Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Third-party components in the engine

Godot Engine, Bullet Continuous Collision Detection and Physics Library, Linux AppStream Metadata File, Godot Engine logo, Betsy, Chipmunk2D Joint Constraints, Open Dynamics Engine, Jolt Physics, Joint Non-Local Means (JNLM) denoiser, The Android Open Source Project, ProcessPhoenix, Robert Penner's Easing Functions, NVidia's FXAA 3.11, simplified by Simon Rodriguez, Intel ASSAO and related files, Temporal Anti-Aliasing resolve implementation, Subpixel Morphological Antialiasing, AccessKit, AMD FidelityFX Super Resolution, AMD FidelityFX Super Resolution 2, ANGLE, Arm ASTC Encoder, Basis Universal, Brotli, CA certificates, Clipper2, Convection Texture Tools Stand-Alone Kernels, D3D12 Memory Allocator, DirectX Headers, doctest, dr_libs, Embree, ENet, etcpak, DroidSans font, Inter font, JetBrains Mono font, Noto Sans font, Open Sans font, Vazirmatn font, The FreeType Project, GamepadMotionHelpers, glad, glslang, Graphite engine, Grisu2 float serialization algorithm, HarfBuzz text shaping library, International Components for Unicode, libbacktrace, libjpeg-turbo, KTX, OggVorbis, libpng, OggTheora, WebP codec, Manifold, Mbed TLS, meshoptimizer, metal-cpp, mingw-std-threads, MiniUPnP Project, MiniZip, bcdec, Fast Filtering of Reflection Probes, FastLZ, FastNoise Lite, libjingle, Tangent Space Normal Maps implementation, NVIDIA NVAPI (minimal excerpt), OK Lab color space, Minimal PCG32 implementation, PolyPartition / Triangulator, Quite OK Audio Format, r128 library, SMAZ, SMOL-V, stb libraries, YUV2RGB, Multi-channel signed distance field generator, OpenXR Loader, PCRE2, Recast, RVO2, SDL, hidapi, SPIRV-Cross, SPIRV-Headers, SPIRV-Reflect, Swappy, ThorVG, TinyEXR, ufbx, V-HACD, volk, Vulkan Headers, Vulkan Memory Allocator, Wayland core protocol, Wayland protocols, Mesa Wayland protocols, Wslay, xatlas, zlib, Zstandard

The full license text of each component is available in the game under Settings → Credits & Licenses, or on the official Godot license page.

Fonts: Noto Sans KR, Noto Sans JP (SIL Open Font License 1.1)

Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'.

SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.

The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the copyright statement(s).

"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.

"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.

4) The name(s) of the Copyright Holder(s) and the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.

5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

iOS app plugins

オープンソースライセンス

キッチンデッキに含まれる、または制作に使用した構成要素とそのライセンスです。

イラスト

イラストは Z-Image-Turbo(Tongyi-MAI、Apache License 2.0)モデルで生成した画像をもとに制作しました。効果音とBGMはオリジナルの合成音源です。

ゲームエンジン: Godot Engine (MIT License)

https://godotengine.org/license

Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

エンジンに含まれるサードパーティ構成要素

Godot Engine, Bullet Continuous Collision Detection and Physics Library, Linux AppStream Metadata File, Godot Engine logo, Betsy, Chipmunk2D Joint Constraints, Open Dynamics Engine, Jolt Physics, Joint Non-Local Means (JNLM) denoiser, The Android Open Source Project, ProcessPhoenix, Robert Penner's Easing Functions, NVidia's FXAA 3.11, simplified by Simon Rodriguez, Intel ASSAO and related files, Temporal Anti-Aliasing resolve implementation, Subpixel Morphological Antialiasing, AccessKit, AMD FidelityFX Super Resolution, AMD FidelityFX Super Resolution 2, ANGLE, Arm ASTC Encoder, Basis Universal, Brotli, CA certificates, Clipper2, Convection Texture Tools Stand-Alone Kernels, D3D12 Memory Allocator, DirectX Headers, doctest, dr_libs, Embree, ENet, etcpak, DroidSans font, Inter font, JetBrains Mono font, Noto Sans font, Open Sans font, Vazirmatn font, The FreeType Project, GamepadMotionHelpers, glad, glslang, Graphite engine, Grisu2 float serialization algorithm, HarfBuzz text shaping library, International Components for Unicode, libbacktrace, libjpeg-turbo, KTX, OggVorbis, libpng, OggTheora, WebP codec, Manifold, Mbed TLS, meshoptimizer, metal-cpp, mingw-std-threads, MiniUPnP Project, MiniZip, bcdec, Fast Filtering of Reflection Probes, FastLZ, FastNoise Lite, libjingle, Tangent Space Normal Maps implementation, NVIDIA NVAPI (minimal excerpt), OK Lab color space, Minimal PCG32 implementation, PolyPartition / Triangulator, Quite OK Audio Format, r128 library, SMAZ, SMOL-V, stb libraries, YUV2RGB, Multi-channel signed distance field generator, OpenXR Loader, PCRE2, Recast, RVO2, SDL, hidapi, SPIRV-Cross, SPIRV-Headers, SPIRV-Reflect, Swappy, ThorVG, TinyEXR, ufbx, V-HACD, volk, Vulkan Headers, Vulkan Memory Allocator, Wayland core protocol, Wayland protocols, Mesa Wayland protocols, Wslay, xatlas, zlib, Zstandard

各構成要素のライセンス全文は、ゲーム内の 設定 → クレジット・ライセンス、または Godot 公式ライセンスページで確認できます。

フォント: Noto Sans KR, Noto Sans JP (SIL Open Font License 1.1)

Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'.

SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.

The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.

DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.

"Reserved Font Name" refers to any names specified as such after the copyright statement(s).

"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).

"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.

"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.

PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:

1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.

2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.

3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.

4) The name(s) of the Copyright Holder(s) and the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.

5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.

TERMINATION
This license becomes null and void if any of the above conditions are not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

iOS アプリのプラグイン